All Projects
A list of my most recent projects
UI Design
Service Design
UX Research
Reimagining the Walmart Pharmacy Pickup Experience
Pharmacy technicians were losing ~5 minutes per checkout to a clunky internal tool. I spent seven months embedded in the pharmacy and learned why. From this, I created a redesign of both the software and the in-store service model to fix it.

UX Design
Embodied Prototyping
VR
Teaching Japanese with Virtual Reality
A Japanese professor needed a VR experience for his 101 students. We designed a sushi restaurant simulation where players physically assemble orders using ingredients labeled in Japanese — bridging classroom learning with embodied interaction.

UI Design
Service Design
UX Research
Reimagining the Walmart Pharmacy Experience
Pharmacy technicians were losing ~5 minutes per checkout to a clunky internal tool. I spent seven months embedded in the pharmacy and learned why. From this, I created a redesign of both the software and the in-store service model to fix it.

UX Design
Embodied Prototyping
VR
Teaching Japanese with Virtual Reality
A Japanese professor needed a VR experience for his 101 students. We designed a sushi restaurant simulation where players physically assemble orders using ingredients labeled in Japanese — bridging classroom learning with embodied interaction.

All Projects
A list of my most recent projects
UI Design
Layout Design
Prototyping
Creating a Holiday Lookbook Landing Page
Creating a Holiday landing page for a children's furniture brand.
UI Design
Service Design
UX Research
Reimaginging the Walmart Pharmacy Experience
Pharmacy technicians were losing ~5 minutes per checkout to a clunky internal tool. I spent seven months embedded in the pharmacy and learned why. From this, I created a redesign of both the software and the in-store service model to fix it.
UX Design
Design Intervention
UX Research
Game Breaker
To help game developers and designers explore glitches during the development process, I created an ideation tool/card deck called GameBreaker, which implements game mechanics, rules, player types, and glitches.
UX Design
Embodied Prototyping
VR
Teaching Japanese with Virtual Reality
A Japanese professor needed a VR experience for his 101 students. We designed a sushi restaurant simulation where players physically assemble orders using ingredients labeled in Japanese — bridging classroom learning with embodied interaction.
All Projects
A list of my most recent projects
UI Design
Game UX
Interaction Design
Gosh Jam It — Minigame UI System
Brought in as a freelance consultant to evaluate the UX of a western PvP game's gun-jam minigames — and ended up designing the UI system for them too.






