All Projects

A list of my most recent projects

UI Design

Game UX

Interaction Design

Gosh Jam It — Minigame UI System

Brought in as a freelance consultant to evaluate the UX of a western PvP game's gun-jam minigames — and ended up designing the UI system for them too.

View Case Study

A game with a split

UI Design

Layout Design

Prototyping

Creating a Holiday Lookbook Landing Page

Creating a Holiday landing page for a children's furniture brand.

A webpage hero featuring a child wearing holiday themed clothing sitting in front of a wooden bed with storage shelves under it. Lining the shelves are various holiday decorations such as trees, gift boxes, a toy truck, and a wooden block calendar.

UI Design

Service Design

UX Research

Reimagining the Walmart Pharmacy Pickup Experience

Pharmacy technicians were losing ~5 minutes per checkout to a clunky internal tool. I spent seven months embedded in the pharmacy and learned why. From this, I created a redesign of both the software and the in-store service model to fix it.

A preview of a pharmacy management system software, featuring a patient profile screen.

UX Design

Design Intervention

UX Research

Game Breaker

To help game developers and designers explore glitches during the development process, I created an ideation tool/card deck called GameBreaker, which implements game mechanics, rules, player types, and glitches.

View Case Study

Three cards, one purple with a game controller that says "player", a black one that says "glitch", and another grey one with pink and blue text "Game Breaker."

UX Design

Embodied Prototyping

VR

Teaching Japanese with Virtual Reality

A Japanese professor needed a VR experience for his 101 students. We designed a sushi restaurant simulation where players physically assemble orders using ingredients labeled in Japanese — bridging classroom learning with embodied interaction.

View Case Study

A sketch showing how an interaction within a VR game would show a text prompt when interacting with an object.

Let’s Work Together :)

Jessica Backus - 2026

Let’s Work Together :)

Jessica Backus - 2026

UI Design

Layout Design

Prototyping

Creating a Holiday Lookbook Landing Page

Creating a Holiday landing page for a children's furniture brand.

A webpage hero featuring a child wearing holiday themed clothing sitting in front of a wooden bed with storage shelves under it. Lining the shelves are various holiday decorations such as trees, gift boxes, a toy truck, and a wooden block calendar.

UI Design

Service Design

UX Research

Reimagining the Walmart Pharmacy Experience

Pharmacy technicians were losing ~5 minutes per checkout to a clunky internal tool. I spent seven months embedded in the pharmacy and learned why. From this, I created a redesign of both the software and the in-store service model to fix it.

A preview of a pharmacy management system software, featuring a patient profile screen.

UX Design

Design Intervention

UX Research

Game Breaker

To help game developers and designers explore glitches during the development process, I created an ideation tool/card deck called GameBreaker, which implements game mechanics, rules, player types, and glitches.

Three cards, one purple with a game controller that says "player", a black one that says "glitch", and another grey one with pink and blue text "Game Breaker."

UX Design

Embodied Prototyping

VR

Teaching Japanese with Virtual Reality

A Japanese professor needed a VR experience for his 101 students. We designed a sushi restaurant simulation where players physically assemble orders using ingredients labeled in Japanese — bridging classroom learning with embodied interaction.

A sketch showing how an interaction within a VR game would show a text prompt when interacting with an object.

All Projects

A list of my most recent projects

UI Design

Game UX

Interaction Design

Gosh Jam It — Minigame UI System

Brought in as a freelance consultant to evaluate the UX of a western PvP game's gun-jam minigames — and ended up designing the UI system for them too.

A game with a split

UI Design

Layout Design

Prototyping

Creating a Holiday Lookbook Landing Page

Creating a Holiday landing page for a children's furniture brand.

A webpage hero featuring a child wearing holiday themed clothing sitting in front of a wooden bed with storage shelves under it. Lining the shelves are various holiday decorations such as trees, gift boxes, a toy truck, and a wooden block calendar.
A webpage hero featuring a child wearing holiday themed clothing sitting in front of a wooden bed with storage shelves under it. Lining the shelves are various holiday decorations such as trees, gift boxes, a toy truck, and a wooden block calendar.

UI Design

Service Design

UX Research

Reimaginging the Walmart Pharmacy Experience

Pharmacy technicians were losing ~5 minutes per checkout to a clunky internal tool. I spent seven months embedded in the pharmacy and learned why. From this, I created a redesign of both the software and the in-store service model to fix it.

A preview of a pharmacy management system software, featuring a patient profile screen.
A preview of a pharmacy management system software, featuring a patient profile screen.

UX Design

Design Intervention

UX Research

Game Breaker

To help game developers and designers explore glitches during the development process, I created an ideation tool/card deck called GameBreaker, which implements game mechanics, rules, player types, and glitches.

Three cards, one purple with a game controller that says "player", a black one that says "glitch", and another grey one with pink and blue text "Game Breaker."
Three cards, one purple with a game controller that says "player", a black one that says "glitch", and another grey one with pink and blue text "Game Breaker."

UX Design

Embodied Prototyping

VR

Teaching Japanese with Virtual Reality

A Japanese professor needed a VR experience for his 101 students. We designed a sushi restaurant simulation where players physically assemble orders using ingredients labeled in Japanese — bridging classroom learning with embodied interaction.

A sketch showing how an interaction within a VR game would show a text prompt when interacting with an object.
A sketch showing how an interaction within a VR game would show a text prompt when interacting with an object.

All Projects

A list of my most recent projects

UI Design

Game UX

Interaction Design

Gosh Jam It — Minigame UI System

Brought in as a freelance consultant to evaluate the UX of a western PvP game's gun-jam minigames — and ended up designing the UI system for them too.

A game with a split
A game with a split